Base notion of Fetchlands...
Enemy Fetches... They can fetch all Duals, except one type, including Full Shard..
Allied Fetches... They can fetch all but the 3x Duals in the Shard they're not included in.
eg... Flooded Strand...
- Can fetch Basics that include Order and Protection (Plains) or Islands (Intellect and Deceit).
- Jund is the Shard they can't fully fetch. A Savannah (green inclusion) or an Underground Sea (Black inclusion) can be Sharded in, though the full on Jund Duals (yes, keeping to Revised) or Taiga, Badlands, and Bayou are not fetchable.
Enemy Fetches (eg. Verdant Catacombs)
- Can Fetch Basics of Forest and Swamp.
- A Verdant Catacombs can fetch any Dual other than a Tundra. They also can Fetch Full on Jund by being able to grab the Green of Taiga, either of Bayou, or the Black of a Badlands.
Enemy Fetches... They can fetch all Duals, except one type, including Full Shard..
Allied Fetches... They can fetch all but the 3x Duals in the Shard they're not included in.
eg... Flooded Strand...
- Can fetch Basics that include Order and Protection (Plains) or Islands (Intellect and Deceit).
- Jund is the Shard they can't fully fetch. A Savannah (green inclusion) or an Underground Sea (Black inclusion) can be Sharded in, though the full on Jund Duals (yes, keeping to Revised) or Taiga, Badlands, and Bayou are not fetchable.
Enemy Fetches (eg. Verdant Catacombs)
- Can Fetch Basics of Forest and Swamp.
- A Verdant Catacombs can fetch any Dual other than a Tundra. They also can Fetch Full on Jund by being able to grab the Green of Taiga, either of Bayou, or the Black of a Badlands.